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RACHEL C.
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THE MUSEUM OF MODDED EXPERIENCES
Book Publication
Made as response to the website, participants from the target audience were invited to take part in this activity. In an environment with no barriers, each participant was tasked to select a game and invent mods using the theory of the three different experiences they learned prior.
Aud is a gamer who prefers to play games as they were intended. Meanwhile, Mai and Fionn are mobile and console gamers respectively. This publication is a compilation of their ideas, as well as the second deliverable of my Final Year Project.
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